Neurofeedback Media Training
Using neurofeedback media to train the brain uses a morphing process that combines neurofeedback and multimedia to influence the brain wave activity to switch to the optimal brain wave state needed for the task at hand. This morphing process influences the brain to animate audio and visual objects in an immersive gaming environment where a brain gamer can see and hear the brain activity, in order to adjust the neural frequencies and refocus the brain’s performance.
Switching Frequencies
We naturally switch from low to high frequencies and amplitudes in our neural signaling when experiencing a traumatic event or recall of the event. With neurofeedback media training, we learn to reduce high frequencies and amplitudes to low frequencies & amplitudes. The morphing process changes movement in audio and visual objects relative to the predominant frequencies of the brain waves. Experiencing brain wave morphing in virtual reality provides an immersive experience that accelerates coherent activity in the left and right hemispheres of the brain.
Brainpower
Neurofeedback media training increases brainpower by developing the ability to willfully switch brain waves from one frequency state to another, thus allowing the user to control predominant frequencies in the neural signaling.
BCI Applications
Using a brainwave interface (BCI), applications need to be designed that provide a brain wave interactive user experience that lowers predominant frequencies and amplitudes of neural signaling while increasing coherence between neural activity in the hemispheres of the brain. This type of application has the potential to enhance the user’s feeling of well-being. Increased awareness enables focused attention conducive to learning and self-healing, which capabilities have barely been addressed in academic environments.
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